# Market Development by JAN-Navi

The JAN-Navi platform and JAN-Navi DAO are exploring two key areas for market development.

<figure><img src="/files/PlHvVvpHmRMKb4luvKrF" alt=""><figcaption></figcaption></figure>

* **Fusion of WEB2 and WEB3 Users**\
  Mahjong is predominantly a WEB2 market. By introducing WEB3 technologies into this economy, JAN-Navi expands the market.
  * Jan-Navi WEB2:

    * Registered: 5.7 million
    * Daily Active Users: 15,000

* **Expanding Mahjong e-Sports**\
  Mahjong has a player base of 900 million, primarily concentrated in Asia, but the economic ecosystem is underdeveloped. JAN-Navi aims to create a global e-sports platform for casual Mahjong play, spreading the love of the game worldwide.
  * e-Sports Total Population: 532 million


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